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 Pacific Coast Real Estate 70, Game Time 61 |
Registration Instructions |
| Register for the Summer season now! Below are the details and how to register. New captains and teams are strongly encouraged to study the schedules, locations, and playoff formats of past seasons by clicking on the various league links from our www.dreamleague.org homepage...
You can also register by filling out this online form.
ASIAN AMERICAN DREAM LEAGUE (both NL and AL divisions) -- Last updated 7/7 11:00AM
DEADLINE TO REGISTER: Sunday, July 6 at 11:59PM via email, phone, or snail mail
Start Date: Every Sunday starting July 13, 2003
Regular Season: 8 games, top 8 teams advance to playoffs
Playoff Format: Double-elimination (up to 4 weeks)
End Date: 12-14 wks after 7/13, depending on the number of teams registered
Tipoff Times for NL: 9:30am, 10:30am, 11:30am, and 12:30pm
Tipoff Times for AL: 1:30pm, 2:30pm, 3:30pm, and 4:30pm (or anytime if in Oakland)
Gym Location for NL: Potrero Hill Rec Center (SF)
Gym Location for AL: Boys & Girls Club (SF)
Backup Gym Location: Ira Jinkins Community Center (Oakland)
HOW TO REGISTER: (Steps 1-7 are team info collection, Step 8 is payment instructions)
ALL of the following steps MUST be completed in order for your team to be considered registered!!
Step 1: Find your team name and captain's name on the list below.
--->(a) If your team's captain is listed incorrectly, email us immediately at rich@dreamleague.org.
--->(b) Follow the steps as listed next to your team's name and captain.
--->(c) If your team is not listed below, you must follow ALL of the following registration steps.
* - captains marked with an asterisk are considered "tenured captains" (see Step 8 below)
NL (team, captain: steps below to be followed)
East Bay Cardinals, Jones Wu*: 8
Quentin Wu*: 5, 6, 7, 8
Ed Lu*: done
Alliance, Jeff Lee*: 5, 6, 7, 8
Setai-Cossa, Chris Hong*: 8
Pacific Coast Real Estate, Karl Gusner*: 6, 7, 8
Game Time, Ken Wan*: done
West Coast Skinnies, Devin Kanzawa*: 6, 7, 8
DrunkenMasters, Ryan Dang*: 5, 6, 7, 8
Top Ramen, John Luo*: 8
Ross Posse, Ross Hiroshima*: 7, 8
Billy Huang: 4, 6, 7, 8
AL (team, captain: steps below to be followed)
Underdawgs, Allan Kwong*: 4, 5, 6, 7, 8
Raging Cocks, Zubin Nagarvala: done
Token Asian Guy, Ben Lei: 8
Grindin', Vince Morales: done
10 Immortals, Tay Liu*: 5, 6, 7, 8
Dynamic Flying Brothers, Drew Evangelista*: 8
Tien, Le Shang Lin*: 5, 6, 7, 8
Wing Chun, Mike Tsan*: 5, 6, 7, 8
A-Team, Neil Wong: done
Mike Hoang: 3, 4, 5, 6, 7, 8
Below The Rim, John Hsu: done
Alum, David Kim: 8
Striders, Mark Kano: done
Devin Kanzawa*: 3, 4, 5, 6, 7, 8
Cherry Pickers, Thomas Hoang: 8
Flight Knights Exhumed, Rich Twu: done
FREE AGENTS: 3, 4, 5, 6, 7, 8
Step 2: If your team is listed in the wrong division, please send us a correction to rich@dreamleague.org.
--->(a) As you can see, there are about 13 teams interested in playing in the NL (upper division) and 19 in the AL. Dream League welcomes the teams that want to play in the NL, as long as there are at least 16 teams playing in the AL.
--->(b) Due to gym constraints, we can only allow 8 regular season games per league. This means we will probably split the NL into two conferences and teams will only get to play against at least 8 out of the 13 teams, 5 or so in the same conference.
--->(c) Due to gym constraints, only 8 teams per league can qualify for the playoffs, which means that probably 5 teams in the NL will not make the playoffs. Any NL team concerned with this should consider switching to the AL.
--->(d) The AL might be divided according to geography (Oakland vs SF). Oakland games have the possibility of being played in the morning as opposed to exclusively in the afternoon on Sundays, as is the case for the SF games for the AL.
--->(e) All NL games located in SF will be played in the 9:30-12:30 tipoff timeframe.
Step 3: If you are the captain of your team or a free agent, email your first and last name, email address, and phone number to rich@dreamleague.org.
--->(a) Email address is required for important league-wide communication amongst captains. If your captain does not have email, please have one of his teammates supply an email address, just in case.
--->(b) Phone number is required in case of impromptu rescheduling requirements.
--->(c) Please click on the Rules & Regulations page for conduct of players with respect to captains. It is not humanly possible for the league to deal with player issues unless handled directly with team captains and team captains only.
Step 4: Email your team name to rich@dreamleague.org on or before July 6.
Step 5: Email your preliminary or proposed roster with first and last names of players to rich@dreamleague.org on or before July 6.
--->(a) Note: your roster can be incomplete, but at least 8 roster slots must be paid for per team prior to your first game (see Step 8 below).
--->(b) As team captain, you are expected to act like a GM and make roster moves as necessary due to your players availability, injuries, etc.
--->(c) No player is allowed to play unless his roster slot has been paid for.
--->(d) Names for roster slots can be switched around up until the before the start of your 4th regular season game, at which point player names will be permanently solidified into your team's roster slots.
--->(e) The addition of roster slots up until the start of your 4th regular season game is permitted so long as the roster slot is paid for according to the schedule listed in Step 8 below. There is a $5 administrative fee assessed to each roster slot that is paid for after July 6.
--->(f) Players must play in at least 3 regular season games to qualify for the playoffs. This rule has been instituted in consideration of competitive fairness among all of the teams.
--->(g) Players may not be traded once they have already played for one team. If a player on Team A wants to play for Team B, but has already played a game as a member of Team A, that player will have to wait until the next season, which is only 4 months away, to play with Team B. This rule has been instituted in consideration of competitive fairness among all of the teams.
--->(h) Players may play in both the AL and the NL. In general players may play in any leagues that do not involve the same teams. However, the player's roster slot must be paid for by his captain in each league in which the player is participating.
--->(i) Exceptions to any of the above, which may occur due to season-ending injuries or similar roster issues, are granted only by majority consent of the participating team captains of the league.
Step 6: Email your team's preferred gym location, either OAKLAND or SF to rich@dreamleague.org.
Step 7: Email your bye week preferences, in order of priority to rich@dreamleague.org. In other words, provide the league with dates in which your team is unavailable to play.
--->(a) The league will make every effort to avoid forfeits. Doing so may require the scheduling of byes, double-header makeup games, and/or league-wide byes.
--->(b) The only guaranteed league-wide bye that you need not specify is Labor Day, 8/31. Any other bye preferences other than 8/31 must be explicitly requested.
Step 8: Pay for your team's roster slots. Team captains are responsible for ensuring that your team's roster slots are paid for. Captains may choose to collect players' payments on their own or have each player send payment to Dream League individually. As such, captains are expected to act like GMs and figure out whether each player on his team should pay the same amount or different amounts; in any case, the team total must still be achieved.
By registering to participate in Dream League, each participant acknowledges that he or she is making a partial donation to Dream League's nonprofit community services. Each participant hereby donates the following, knowing that $40 per roster slot will cover the cost of running the league:
$640 for teams with 8 roster slots
$720 for teams with 9 roster slots
$750 for teams with 10, 11, or 12 roster slots
To avoid teams from dropping out at the last minute, which creates huge complications for the rest of the league, roster slots that are not paid for on or before July 6 will be assessed a $5 administrative fee.
Team captains who are tenured (listed by * in the team lists above) may pay anytime before their first game. For tenured captains, a $5 administrative fee will be assessed for roster slots not paid on or before their first regular season game.
Nevertheless, it is greatly appreciated if even the tenured captains can settle payment on or before July 6.
To pay by cash: make arrangements with rich@dreamleague.org or call 415.377.7722.
To pay by check: mail and address your check to...
Dream League
1512 19th Street
San Francisco, CA 94107
To pay by PayPal (credit card): click on the DONATE button below
Step 9: Wait for the season schedule to be posted on the website by Wednesday, July 9 at 5PM. Games start on July 13 unless your team happens to have a bye.
Step 10: Get reversible jerseys with unique numbers on both the front and back of each jersey ready before your first game. This helps our statkeepers and referees do their job effectively. If you need assistance with this, there are cost-effective solutions that the league can help you with. Email rich@dreamleague.org for more info. Note: teams that lack jerseys with numbers on the front and back will be required to rent such jerseys from the league at $2 per game. Failing that, referees can enforce technical fouls on teams that do not provide adequate jerseys.
ONGOING FAQ
Is there a captains' meeting?
Unfortunately, due to the July 4th weekend and the subsequent closure of our gym facilities, there will be no captains' meeting. At the first regular season game, both new and tenured captains are required to sign a Memorandum of Understanding, which includes the following:
- Verification of a thorough understanding of the Rules & Regulations as posted on this website, especially those pertaining to eligibility and game conduct.
- Acknowledgement that only captains will be allowed to issue formal complaints to the referees, and that only the referees can order changes by the scorekeeper or statkeeper.
- Agreement that unless a jersey with a unique, permanent number on both the front and back are worn by each player, the team will be fined $2 per violation and issued a technical foul each instance and be supplied a clean, alternate jersey only if there is one available.
- Agreement that substitutions must be made through the score table and under the direction of the referees only, at dead balls and on the last shot of a shooting foul, as is protocol in the NBA. Such organized protocol will ease the burden of scorekeeping, statkeeping, and refereeing. Violation of this protocol can result in a team technical foul called.
- Agreement that all players must remain in the vicinity of their team bench, away from the scorer's table unless the player is checking in for a substitution. Again, this will ease the burden of scorekeeping, statkeeping, and refereeing and violation of protocol can result in a team technical.
Why are you guys such sticklers on the jersey rule?
Overall, the league promotes higher quality, which ultimately leads to better competitive and sportsmanlike basketball.
As you can see from the league links from past seasons, we like to run a tight ship when it comes to stats and scorekeeping. Stats are very hard to keep when your jerseys don't have clear, unique numbers on the front and back. Note: the league can help you get screen prints on both sides of the jersey for just $5 (or less) per jersey -- actually we don't even care if you wear t-shirts, just make sure there are unique numbers on the front and back.
Also, stats help teams prepare for their games and allow the league to formally recognize the good players who aren't necessarily playing in the championship, which leads to the players and teams getting to know each other better and forming a closer-knit hoops community.
Why will only 8 teams make the playoffs and therefore there is really only a guarantee of 8 games per season?
In the past, Dream League actually got hosed by allowing 10 teams into the playoffs. Basically, the league was quite generous in having so many games (despite the fact of rising gym costs). However, not only did some teams drop out of the league for various reasons, making it necessary for us to guarantee a playoff spot for the teams that took their place, but also certain #9 and #10 teams forfeited their games in the end anyways.
So based on our experience, having more than 8 teams in the playoffs is not practical. Finally, by comparison to other leagues, 8 regular season games is fair and the double-elimination playoff still is way better than the standard "final-four" brackets of various city leagues.
Since there is so much demand to play in the NL, this will force teams to pay more attention to avoiding forfeits and seriously consider whether or not their team belongs in the NL or AL.
How will tiebreakers be determined? How can we be sure that each team gets a fair shake?
Tiebreakers will be determined as they have always been: according to the Rules & Regulations page. We will divide the NL into two conferences, but the top 8 teams will still make the playoffs, just like in each NBA conference. The 8th regular season game will be a playoff positioning game, so by then the matchups should even out.
You can never be guaranteed a "fair" schedule just as in the NBA, where for example the Eastern Conference is much weaker than the Western Conference (too bad for the Warriors), or in the NFL where a few years ago the Chicago Bears had that easy schedule and had a 13-3 record (good for them).
Any NL teams having problems with this should just consider playing in the AL, where 8 out of 8, 9, or 10 teams will make the playoffs.
The above FAQ are good questions brought up by our very own captains. Feel free to send more questions to rich@dreamleague.org. | Score by Quarters | Team | Q1 | Q2 | Q3 | Q4 | OT | Total |
| Game Time |
12 |
19 |
18 |
12 |
- |
61 |
| Pacific Coast Real Estate |
10 |
19 |
28 |
13 |
- |
70 |
Boxscore | Game Time - 61 |
| Player | FG | 3PT | FT | REB | AST | STL | BLK | TO | F | PTS |
| Boungnasiri, Virasit | DNP |
| Liang, Brian | 7 / 12 [0.583] | 0 / 0 [0.000] | 2 / 7 [0.286] | 15 | 3 | 0 | 1 | 1 | 4 | 16 |
| Lin, David | 6 / 14 [0.429] | 3 / 9 [0.333] | 0 / 0 [0.000] | 2 | 0 | 0 | 1 | 2 | 0 | 15 |
| Liu, Ray | 0 / 1 [0.000] | 0 / 0 [0.000] | 0 / 0 [0.000] | 3 | 1 | 0 | 0 | 1 | 3 | 0 |
| Peng, Dave | DNP |
| Tom, Greg | 5 / 11 [0.455] | 2 / 5 [0.400] | 1 / 1 [1.000] | 1 | 4 | 0 | 0 | 6 | 2 | 13 |
| Uddeen, Jameel | 3 / 9 [0.333] | 0 / 3 [0.000] | 3 / 4 [0.750] | 4 | 1 | 3 | 1 | 4 | 3 | 9 |
| Wan, Ken | 0 / 1 [0.000] | 0 / 0 [0.000] | 0 / 0 [0.000] | 2 | 0 | 1 | 1 | 0 | 2 | 0 |
| Young, James | 2 / 10 [0.200] | 1 / 5 [0.200] | 3 / 3 [1.000] | 6 | 2 | 1 | 0 | 1 | 2 | 8 |
| | 23 / 58 [0.397] | 6 / 22 [0.273] | 9 / 15 [0.600] | 33 | 11 | 5 | 4 | 15 | 16 | 61 |
| Pacific Coast Real Estate - 70 |
| Player | FG | 3PT | FT | REB | AST | STL | BLK | TO | F | PTS |
| Dunn, Ryan | 10 / 12 [0.833] | 0 / 0 [0.000] | 3 / 5 [0.600] | 4 | 4 | 2 | 0 | 0 | 1 | 23 |
| Gusner, Dan | 2 / 7 [0.286] | 0 / 0 [0.000] | 3 / 5 [0.600] | 7 | 1 | 1 | 0 | 2 | 4 | 7 |
| Gusner, Karl | 8 / 17 [0.471] | 4 / 8 [0.500] | 4 / 4 [1.000] | 4 | 3 | 0 | 0 | 2 | 2 | 24 |
| Kang, BJ | DNP |
| Lee, Jeremy | 1 / 6 [0.167] | 0 / 1 [0.000] | 0 / 0 [0.000] | 6 | 0 | 2 | 0 | 1 | 2 | 2 |
| Lim, Ross | 3 / 7 [0.429] | 1 / 2 [0.500] | 0 / 0 [0.000] | 6 | 2 | 4 | 0 | 0 | 3 | 7 |
| Luu, Jimmy | 2 / 7 [0.286] | 1 / 4 [0.250] | 0 / 0 [0.000] | 2 | 6 | 0 | 1 | 1 | 0 | 5 |
| Yamazaki, Yuki | 1 / 4 [0.250] | 0 / 0 [0.000] | 0 / 2 [0.000] | 4 | 0 | 2 | 0 | 5 | 3 | 2 |
| | 27 / 60 [0.450] | 6 / 15 [0.400] | 10 / 16 [0.625] | 33 | 16 | 11 | 1 | 11 | 15 | 70 |
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